using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RightKey : MonoBehaviour
{
    public GameObject caseKey;

    public void OnGetLeftKey(Unit_Item_Ctrl unit_Item_Ctrl){
        unit_Item_Ctrl.gameObject.SetActive(false);
        caseKey.SetActive(true);
        gameObject.SetActive(false);
    }
}
